More Races for Bruce Graws Custon Ship Design System

The Frax

Racial Modifications to Base Hull Package

Move Cost
0.33: +1 Hull, +1 Transporter
0.5: +1 Transporter, +1 APR
0.66: +1 Transporter, +1 APR, -4 Hull
1: +1 Transporter, -2 Hull, -1 APR
1.33: +2 Transporter, +2 Warp, +2 Impulse, -1 APR, -2 Hull
1.5: +1 Transporter, +2 Impulse, -2 APR, +4 Battery, -4 Shuttle, -3 Hull
1.66: +2 Transporter, +2 Tractor, -2 Warp, -2 APR, -2 Shuttle
2: +4 Transporter, +2 Tractor, +2 APR, +4 Battery

Weapons Packages

Move Cost
0.33: 3x Ph-1, 2x AFD, 3x Disr-15, 2x DrnB
0.5: 4x Ph-1, 4x AFD, 3x Disr-22, 2x DrnB
0.66: 4x Ph-1, 4x AFD, 4x Disr-30, 2x DrnB
1: 6x Ph-1, 4x AFD, 4x Disr-30, 2x DrnB
1.33: 8x Ph-1, 4x AFD, 5x Disr-30, 4x DrnB
1.5: 12x Ph-1, 8x AFD, 6x Disr-40, 4x DrnB
1.66: 14x Ph-1, 8x AFD, 6x Disr-40, 6x DrnB
2: 16x Ph-1, 8x AFD, 9x Disr-40, 6x DrnB

Additional Systems

Control: 4 (1-2), 8 (3-4), 16 (5+)
Probe: 7 (1), 10 (2+)
Lab: 4 (1-2), 8 (3-4), 16 (5+)
Transporter: 2 (1-2), 4 (3-4), 8 (5+)
Tractor: 2 (1-2), 4 (3-4), 8 (5+)
Armor: 6 (1-2), 3 (3-4), 6 (5+)
Hull: 2 (1-3), 4 (4-6), 8 (7-9), 12 (10+)
Cargo: 4 (1-4), 8 (5+)
Hold: 2 (1-2), 4 (3-4), 8 (5-8), 12 (9+)
Shuttlebay: 5 (1), 10 (2), 20 (3+)
Shuttle: 4 (1-2), 8 (3-4), 16 (5+)
Fighter: 8 (1), 3 (2), 8 (3-6), 12 (7-9), 16 (10+)
Barracks: 20 (1), 10 (2+)
Repair: 8 (1), 4 (2-4), 8 (5+)
Warp: 4 (1-2), 8 (3-6), 16 (7+)
Impulse: 3 (1-2), 6 (3-4), 12 (5+)
APR: 3 (1-2), 6 (3-4), 16 (5+)
Battery: 2 (1-2), 4 (3-4), 8 (5+)
Ph-1: 5 (1-2), 10 (3-4), 24 (5+)
Ph-2: 4 (1-2), 8 (3-6), 20 (7+)
Ph-3: 1 (1), 2 (2-4), 4 (5-8), 8 (9+)
AFD: 5 (1-2), 10 (3-4), 30 (5+)
Photon: 10 (1), 20 (2), 32 (3+)
Disruptor: 3 (1), 6 (2), 9 (3-4), 12 (5+)
Pl-F/L: 10 (1), 20 (2), 32 (3+)
Pl-G/S/M: 24 (1), 48 (2), 64 (3+)
Pl-R: 42 (1), 84 (2)
WebCaster: 36 (1), 64 (2)
Fusion Beam: 10 (1-2), 20 (3-6), 32 (7+)
Hellbore: 24 (1-2), 48 (3-4)
ESG With Capacitor: 20 (1), 40 (2), 64 (3+)
PPD: 32 (1), 64 (2)
SFG: 48 (1), 72 (2)
Mauler: 48 (1)
Special Sensor: 40 (1), 60 (2+)
Web Generator: 16 (1), 32 (2), 48 (3+)
Mine Rack: 20 (1), 8 (2+)

Total SSD Boxes

Move Cost

0.33: 40
0.5: 60
0.66: 80
1: 100
1.33: 120
1.5: 140
1.66: 160
2: 200

Britanians

Britanian Ships of the Line

Move Cost
0.33: +2 Hull, +2 APR, +15 CPV
0.5: +2 Hull, +2 APR +20 CPV
0.66: +2 Impulse, +2 APR, +2 Tractor, +25 CPV
1: +2 Impulse, +2 Tractor, +1 Bridge, +1 Auxiliary Control, -1 Lab, +25 CPV
1.33: +2 Impulse, +2 Shuttle, +2 Tractor, +1 Bridge, +1 Auxiliary Control, +1 Flag, -1 Lab, +30 CPV
1.5: +2 APR, +2 Shuttle, +2 Tractor, +1 Bridge, +2 Flag, +1 Auxiliary Control, -1 Lab, +40 CPV
1.66: +4 APR, +4 Shuttle, +2 Tractor, +1 Bridge, +3 Flag, +1 Auxiliary Control, -2 Lab, +60 CPV
2: +4 Boarding Parties, +4 APR, +4 Shuttle, +3 Tractor, +3 Bridge, +2 Flag, +1 Auxiliary Control, +1 Emergenccy Bridge, -1 Lab, +120 CPV

Weapons Packages
Move Cost
0.33: 4x Disr-40, 8x Ph-1, 2x Ph-3
0.5: 4x Disr-40, 10x Ph-1, 2x Ph-3
0.66: 8x Disr-40, 10x Ph-1, 4x Ph-3
1: 8x Disr-40, 14x Ph-1, 4x Ph-3
1.33: 10x Disr-40, 16x Ph-1, 6x Ph-3
1.5: 12x Disr-40, 19x Ph-1, 4x Ph-3
1.66: 16x Disr-40, 21x Ph-1, 6x Ph-3
2: 20x Disr-40, 24x Ph-1, 8x Ph-3

Additional Systems Control: 3

Additional Systems
Control: 3 (1-2), 6 (3-4), 12 (5+)
Probe: 7 (1), 10 (2+)
Lab: 6 (1-2), 12 (3-4), 24 (5+)
Transporter: 2 (1-2), 4 (3-4), 8 (5+)
Tractor: 2 (1-2), 3 (3-4), 6 (5+)
Armor: 8 (1-2), 4 (3-4), 8 (5+)
Hull: 2 (1-3), 3 (4-6), 4 (7-9), 8 (10+)
Cargo: 4 (1-4), 8 (5+)
Hold: 1 (1-2), 2 (3-4), 5 (5-8), 10 (9+)
Shuttlebay: 5 (1), 10 (2), 20 (3+)
Shuttle: 3 (1-2), 6 (3-4), 12 (5+)
Fighter: 8 (1), 5 (2), 8 (3-6), 16 (7-9), 24 (10+)
Barracks: 16 (1), 8 (2+)
Repair: 12 (1), 6 (2-4), 12 (5+)
Warp: 4 (1-2), 8 (3-6), 16 (7+)
Impulse: 2 (1-2), 4 (3-4), 8 (5+)
APR: 2 (1-2), 3 (3-4), 6 (5+)
Battery: 2 (1-2), 4 (3-4), 8 (5+)
Ph-1: 5 (1-2), 10 (3-4), 24 (5+)
Ph-2: 4 (1-2), 8 (3-6), 20 (7+)
Ph-3: 1 (1), 2 (2-4), 4 (5-8), 8 (9+)
AFD: 8 (1-2), 16 (3-4), 40 (5+)
Photon: 12 (1), 24 (2), 36 (3+)
Disruptor: 3 (1), 6 (2), 9 (3-4), 12 (5+)
Pl-F/L: 10 (1), 20 (2), 32 (3+)
Pl-G/S/M: 32 (1), 64 (2), 72 (3+)
Pl-R: 48 (1), 96 (2)
WebCaster: 36 (1), 64 (2)
Fusion Beam: 10 (1-2), 20 (3-6), 32 (7+)
Hellbore: 24 (1-2), 48 (3-4)
ESG With Capacitor: 30 (1), 60 (2), 128 (3+)
PPD: 32 (1), 64 (2)
SFG: 64 (1), 96 (2)
Mauler: 64 (1)
Special Sensor: 20 (1), 40 (2+)
Web Generator: 24 (1), 48 (2), 72 (3+)
Mine Rack: 20 (1), 8 (2+)

Good work

Been quite a while since I've dropped by the board. Good job on those ships man!

My other car is a D7 Battlecruiser

Canadi'ens

Canadi'ens

Move Cost
0.33: +2 Hull, +1 Battery, +5 CPV
0.5: +2 Lab, +2 Hull, +10 CPV
0.66: +3 Lab, -1 Transporter, -1 Impulse, +4 Hull, -1 Shuttle, +10 CPV
1: +4 Lab, -1 Transporter, -1 Impulse, +6 Hull, -1 Shuttle, +15 CPV
1.33: +4 Lab, -1 Transporter, -1 Impulse, +6 Hull, +15 CPV
1.5: +5 Lab, +1 Transporter, -1 Impulse, +6 Hull, -2 Shuttle, +20 CPV
1.66: +1 Control, +4 Lab, +2 Transporter, +2 APR, +8 Hull, -1 Shuttle, +20 CPV
2: +6 Lab, +2 Transporter, +4 APR, +4 Battery, +8 Hull, +20 CPV

Weapons Packages
Move Cost
0.33: 3x Disr-15, 2x Pl-D, 3x Ph-1, 2x Ph-3
0.5: 3x Disr-22, 2x Pl-D, 4x Ph-1, 2x Ph-3
0.66: 4x Disr-30, 2x Pl-D, 4x Ph-1, 5x Ph-3
1: 4x Disr-30, 2x Pl-D, 6x Ph-1, 3x Ph-3
1.33: 5x Disr-30, 2x Pl-D, 8x Ph-1, 3x Ph-3
1.5: 6x Disr-40, 3x Pl-D, 10x Ph-1, 6x Ph-3
1.66: 8x Disr-40, 3x Pl-D, 12x Ph-1, 6x Ph-3
2: 11x Disr-40, 4x Pl-D, 12x Ph-1, 6x Ph-3

Additional Systems Control: 5

Additional Systems
Control: 5 (1-2), 10 (3-4), 20 (5+)
Probe: 7 (1), 10 (2+)
Lab: 2 (1-2), 4 (3-4), 8 (5+)
Transporter: 2 (1-2), 4 (3-4), 8 (5+)
Tractor: 3 (1-2), 6 (3-4), 12 (5+)
Armor: 6 (1-2), 3 (3-4), 6 (5+)
Hull: 1 (1-3), 2 (4-6), 4 (7-9), 8 (10+)
Cargo: 4 (1-4), 8 (5+)
Hold: 2 (1-2), 4 (3-4), 8 (5-8), 12 (9+)
Shuttlebay: 16 (1), 32 (2), 48 (3+)
Shuttle: 5 (1-2), 10 (3-4), 20 (5+)
Fighter: 12 (1), 6 (2), 12 (3-6), 16 (7-9), 24 (10+)
Barracks: 16 (1), 8 (2+)
Repair: 8 (1), 4 (2-4), 8 (5+)
Warp: 4 (1-2), 8 (3-6), 16 (7+)
Impulse: 6 (1-2), 12 (3-4), 24 (5+)
APR: 2 (1-2), 4 (3-4), 8 (5-6), 12 (7-8), 12 (9+)
Battery: 2 (1-2), 4 (3-4), 8 (5+)
Ph-1: 5 (1-2), 10 (3-4), 24 (5+)
Ph-2: 4 (1-2), 8 (3-6), 20 (7+)
Ph-3: 2 (1), 4 (2-4), 8 (5-8), 12 (9+)
Pl-D: 4 (1-2), 8 (3-4), 16 (5+)
Photon: 10 (1), 20 (2), 32 (3+)
Disruptor: 3 (1), 6 (2), 9 (3-4), 12 (5+)
Pl-F/L: 8 (1), 16 (2), 32 (3+)
Pl-G/S/M: 24 (1), 48 (2), 64 (3+)
Pl-R: 48 (1), 90 (2)
WebCaster: 36 (1), 64 (2)
Fusion Beam: 10 (1-2), 20 (3-6), 32 (7+)
Hellbore: 24 (1-2), 48 (3-4)
ESG With Capacitor: 16 (1), 32 (2), 48 (3+)
PPD: 32 (1), 64 (2)
SFG: 48 (1), 72 (2)
Mauler: 32 (1)
Special Sensor: 30 (1), 40 (2+)
Web Generator: 16 (1), 32 (2), 48 (3+)
Mine Rack: 20 (1), 8 (2+)

Sharkhunters

Move Cost
0.33: -1 Control, +1 Lab, +1 APR, +30 CPV
0.5: -1 Control, +2 Lab, -1 Transporter, -2 APR, +40 CPV
0.66: -2 Control, +2 Lab, -1 Transporter, -2 APR, +48 CPV
1: -2 Control, +2 Lab, -1 Transporter, +2 Impulse, -2 APR, +52 CPV
1.33: -2 Control, +2 Lab, -1 Transporter, +2 Impulse, -2 APR, +56 CPV
1.5: -2 Control, +2 Lab, -1 Transporter, +2 Impulse, +60 CPV
1.66: -2 Control, +2 Lab, -1 Transporter, +2 Tractor, +2 APR, +2 Battery, +80 CPV
2: -2 Control, +2 Lab, -2 Transporter, +4 APR, +4 Battery, +120 CPV

Weapons Packages

Move Cost
0.33: 2x BT, 2x CT, 2x Pl-F, 3x Ph-1, 2x Ph-3
0.5: 2x BT, 2x CT, 2x Pl-G, 4x Ph-1, 2x Ph-3
0.66: 3x BT, 3x CT, 4x Pl-G, 6x Ph-1, 2x Ph-3
1: 4x BT, 4x CT, 2x Pl-S, 2x Pl-G, 8x Ph-1, 2x Ph-3
1.33: 5x BT, 5x CT, 1x Pl-R, 2x PL-G, 10x Ph-1, 3x Ph-3
1.5: 6x BT, 6x CT, 2x Pl-R, 2x Pl-G, 12x Ph-1, 4x Ph-3
1.66: 8x BT, 8x CT, 3x Pl-R, 2x Pl-G, 14x Ph-1, 4x Ph-3
2: 10x BT, 10x CT, 4x Pl-R, 2x Pl-G, 16x Ph-1, 6x Ph-3

Additional Systems Control: 6

Additional Systems
Control: 6 (1-2), 12 (3-4), 24 (5+)
Probe: 7 (1), 10 (2+)
Lab: 2 (1-2), 4 (3-4), 8 (5+)
Transporter: 4 (1-2), 8 (3-4), 16 (5+)
Tractor: 3 (1-2), 6 (3-4), 12 (5+)
Armor: 6 (1-2), 3 (3-4), 6 (5+)
Hull: 2 (1-3), 3 (4-6), 6 (7-9), 12 (10+)
Cargo: 3 (1-4), 6 (5+)
Hold: 2 (1-2), 3 (3-4), 6 (5-8), 8 (9+)
Shuttlebay: 12 (1), 24 (2), 36 (3+)
Shuttle: 4 (1-2), 8 (3-4), 16 (5+)
Fighter: 12 (1), 6 (2), 12 (3-6), 16 (7-9), 24 (10+)
Barracks: 16 (1), 8 (2+)
Repair: 6 (1), 3 (2-4), 6 (5+)
Warp: 4 (1-2), 8 (3-6), 16 (7+)
Impulse: 4 (1-2), 8 (3-4), 16 (5+)
APR: 2 (1-2), 4 (3-4), 8 (5-6), 12 (7-8), 12 (9+)
Battery: 3 (1-2), 6 (3-4), 12 (5+)
Ph-1: 4 (1-2), 8 (3-4), 12 (5+)
Ph-2: 5 (1-2), 10 (3-6), 20 (7+)
Ph-3: 1 (1), 2 (2-4), 4 (5-8), 8 (9+)
Pl-D: 4 (1-2), 8 (3-4), 16 (5+)
Photon: 10 (1), 20 (2), 32 (3+)
Disruptor: 3 (1), 6 (2), 9 (3-4), 12 (5+)
Pl-F/L: 6 (1), 12 (2), 24 (3+)
Pl-G/S/M: 12 (1), 24 (2), 48 (3+)
Pl-R: 20 (1), 40 (2)
WebCaster: 42 (1), 84 (2)
Fusion Beam: 10 (1-2), 20 (3-6), 32 (7+)
Hellbore: 30 (1-2), 60 (3-4)
ESG With Capacitor: 16 (1), 32 (2), 48 (3+)
PPD: 32 (1), 64 (2)
SFG: 48 (1), 72 (2)
Mauler: 48 (1)
Special Sensor: 30 (1), 40 (2+)
Web Generator: 16 (1), 32 (2), 48 (3+)
Mine Rack: 12 (1), 4 (2+)

Hispaniolan

Hispaniolans

Use Britanians for all Non-Weapon Systems, and for Weapons, use this chart:

Move Cost:

0.33: 4x Proton, 8x Ph-1, 2x Ph-G
0.5: 6x Proton, 10x Ph-1, 2x Ph-G
0.66: 6x Proton, 12x Ph-1, 2x Ph-G
1: 8x Proton, 14x Ph-1, 2x Ph-G
1.33: 10x Proton, 16x Ph-1, 2x Ph-G
1.5: 12x Proton, 22x Ph-1, 4x Ph-G
1.66: 16x Proton, 24x Ph-1, 4x Ph-G
2: 20x Proton, 28x Ph-1, 4x Ph-G

CPV Cost

Proton: 3 (1), 6 (2), 8 (3-4), 12 (5+)

Barbarians

Move Cost
0.33: +2 Hull, +2 PO, +2 NWO
0.5: +2 Hull, +2 PO, +4 NWO
0.66: -4 Hull, -1 Transporter, +2 PO, +4 NWO
1: -4 Hull, -1 Transporter, -1 Battery, +2 PO, +4 NWO
1.33: +1 Control, -4 Hull, -1 Transporter, -1 Battery, +2 PO, +4 NWO
1.5: +1 Control, -4 Hull, -1 Transporter, +4 Impulse +2 APR, +4 PO, +4 NWO
1.66: +1 Control, -6 Hull, +3 Impulse, +2 APR, +4 PO, +4 NWO
2: +2 Control, -6 Hull, +3 Impulse, +2 APR, +2 Battery, +6 PO, +6 NWO

Weapons Packages
Move Cost
0.33: 5x OptC, 1x Ph-1, 2x Ph-3
0.5: 6x OptC, 2x Ph-1, 2x Ph-3
0.66: 10x OptC, 2x Ph-1, 4x Ph-3
1: 10x OptC, 4x Ph-1, 4x Ph-3
1.33: 12x OptC, 6x Ph-1, 4x Ph-3
1.5: 14x OptC, 6x Ph-1, 6x Ph-3
1.66: 18x OptC, 8x Ph-1, 6x Ph-3
2: 20x OptC, 10x Ph-1, 6x Ph-3

Additional Systems Control: 4

Additional Systems
Control: 4 (1-2), 8 (3-4), 16 (5+)
Probe: 7 (1), 10 (2+)
Lab: 2 (1-2), 4 (3-4), 8 (5+)
Transporter: 2 (1-2), 4 (3-4), 8 (5+)
Tractor: 3 (1-2), 6 (3-4), 12 (5+)
Armor: 8 (1-2), 4 (3-4), 8 (5+)
Hull: 1 (1-3), 2 (4-6), 4 (7-9), 8 (10+)
Cargo: 4 (1-4), 8 (5+)
Hold: 1 (1-2), 2 (3-4), 4 (5-8), 8 (9+)
Shuttlebay: 12 (1), 24 (2), 36 (3+)
Shuttle: 4 (1-2), 8 (3-4), 16 (5+)
Fighter: 6 (1), 3 (2), 6 (3-6), 12 (7-9), 24 (10+)
Barracks: 8 (1), 4 (2+)
Repair: 8 (1), 4 (2-4), 8 (5+)
Warp: 4 (1-2), 8 (3-6), 16 (7+)
Impulse: 3 (1-2), 6 (3-4), 12 (5+)
APR: 1 (1-2), 2 (3-4), 4 (5-6), 8 (7-8), 10 (9+)
Battery: 2 (1-2), 4 (3-4), 8 (5+)
Ph-1: 4 (1-2), 8 (3-4), 16 (5+)
Ph-2: 6 (1-2), 12 (3-6), 24 (7+)
Ph-3: 2 (1), 4 (2-4), 8 (5-8), 12 (9+)
Ph-G: 4 (1), 8 (2), 16 (3-4), 24 (5+)
Pl-D: 4 (1-2), 8 (3-4), 16 (5+)
Opt: 3 (1), 6 (2-4), 9 (5-6), 12 (7-8), 16 (9+)
Photon: 8 (1), 20 (2), 32 (3+)
Disruptor: 3 (1), 6 (2), 9 (3-4), 12 (5+)
Pl-F/L: 6 (1), 12 (2), 24 (3+)
Pl-G/S/M: 12 (1), 24 (2), 36 (3+)
Pl-R: 30 (1), 60 (2)
WebCaster: 36 (1), 64 (2)
Fusion Beam: 10 (1-2), 20 (3-6), 32 (7+)
Hellbore: 20 (1-2), 40 (3-4)
ESG With Capacitor: 8 (1), 16 (2), 24 (3+)
PPD: 32 (1), 64 (2)
SFG: 48 (1), 72 (2)
Mauler: 40 (1)
Special Sensor: 30 (1), 40 (2+)
Web Generator: 16 (1), 32 (2), 48 (3+)
Mine Rack: 20 (1), 8 (2+)

Flivvers

Move Cost
0.33: +1 Cargo, -2 Hull, -2 Warp, +4 HWarp
0.5: +2 Cargo, -2 Hull, -4 Warp, +4 HWarp
0.66: +2 Cargo, -2 Hull, -1 Aux, -1 Emer, -8 Warp, +12 HWarp
1: +2 Cargo, -4 Hull, -1 Aux, -1 Emer, -12 Warp, +12 HWarp
1.33: +3 Cargo, -4 Hull, -1 Aux, -1 Emer, -4 Warp, +12 HWarp
1.5: +4 Cargo, -8 Hull, -1 Aux, -1 Emer, -18 Warp, +18 HWarp
1.66: +5 Cargo, -10 Hull, -14 Warp, +14 HWarp
2: +6 Cargo, -12 Hull, -24 Warp, +24 HWarp

Weapons Packages
Move Cost
0.33: 2x HDrn, 4x Ph-1, 2x Ph-3
0.5: 2x HDrn, 4x Ph-1, 2x Ph-3
0.66: 3x HDrn, 6x Ph-1, 3x Ph-3
1: 4x HDrn, 6x Ph-1, 3x Ph-3
1.33: 4x HDrn, 8x Ph-1, 3x Ph-3
1.5: 6x HDrn, 10x Ph-1, 4x Ph-3
1.66: 6x HDrn, 12x Ph-1, 6x Ph-3
2: 6x HDrn, 16x Ph-1, 6x Ph-3

Additional Systems
Control: 7 (1-2), 14 (3-4), 30 (5+)
Probe: 7 (1), 10 (2+)
Lab: 2 (1-2), 4 (3-4), 8 (5+)
Transporter: 2 (1-2), 4 (3-4), 8 (5+)
Tractor: 4 (1-2), 8 (3-4), 16 (5+)
Armor: 10 (1-2), 5 (3-4), 10 (5+)
Hull: 4 (1-3), 8 (4-6), 16 (7-9), 32 (10+)
Cargo: 2 (1-4), 4 (5+)
Hold: 2 (1-2), 4 (3-4), 8 (5-8), 12 (9+)
Shuttlebay: 16 (1), 32 (2), 48 (3+)
Shuttle: 6 (1-2), 12 (3-4), 24 (5+)
Fighter: 16 (1), 8 (2), 16 (3-6), 24 (7-9), 32 (10+)
Barracks: 16 (1), 8 (2+)
Repair: 8 (1), 4 (2-4), 8 (5+)
Warp: 6 (1-2), 12 (3-6), 24 (7+)
HWarp: 3 (1-2), 6 (3-6), 9 (7-8), 12 (9+)
Impulse: 8 (1-2), 16 (3-4), 32 (5+)
APR: 3 (1-2), 6 (3-4), 9 (5-6), 12 (7-8), 18 (9+)
Battery: 4 (1-2), 8 (3-4), 12 (5+)
Ph-1: 4 (1-2), 8 (3-4), 16 (5+)
Ph-2: 6 (1-2), 12 (3-6), 24 (7+)
Ph-3: 2 (1), 4 (2-4), 8 (5-8), 12 (9+)
HDrn: 6 (1), 12 (2), 24 (3-4), 48 (5+)
Pl-D: 4 (1-2), 8 (3-4), 16 (5+)
Photon: 10 (1), 20 (2), 32 (3+)
Disruptor: 3 (1), 6 (2), 9 (3-4), 12 (5+)
Pl-F/L: 8 (1), 16 (2), 32 (3+)
Pl-G/S/M: 24 (1), 48 (2), 64 (3+)
Pl-R: 48 (1), 90 (2)
WebCaster: 36 (1), 64 (2)
Fusion Beam: 10 (1-2), 20 (3-6), 32 (7+)
Hellbore: 24 (1-2), 48 (3-4)
ESG With Capacitor: 16 (1), 32 (2), 48 (3+)
PPD: 32 (1), 64 (2)
SFG: 48 (1), 72 (2)
Mauler: 32 (1)
Special Sensor: 30 (1), 40 (2+)
Web Generator: 16 (1), 32 (2), 48 (3+)
Mine Rack: 20 (1), 8 (2+)

Good job!

Do you have a chance to play any of these ships?

My other car is a D7 Battlecruiser

Not yet. Am rather intereted

Not yet. Am rather interested in the Barbarian, though.

Triaxians

Move Cost
0.33: +2 Hull, +1 Impulse, +1 Battery, +20 CPV
0.5: +2 Hull, +1 Impulse, +1 Battery, +25 CPV
0.66: +2 Hull, +2 Impulse, +1 APR, +1 Battery, +25 CPV
1: +2 Shuttle, +2 Impulse, +2 APR, +2 Battery, +25 CPV
1.33: +2 Shuttle, +2 Impulse, +2 APR, +2 Battery +25 CPV
1.5: +1 Shuttle, +5 Impulse, +3 APR, +3 Battery, +30 CPV
1.66: +2 Shuttle, +3 Impulse, +4 APR, +4 Battery, +35 CPV
2: +3 Shuttle, +6 Impulse, +6 APR, +6 Battery, +4 Boarding Parties, +40 CPV

Weapons Packages
Move Cost
0.33: 3x Pl-F, 3x Ph-1, 3x Ph-3
0.5: 3x Pl-F, 3x Ph-1, 6x Ph-3
0.66: 3x Pl-A, 6x Ph-1, 3x Ph-3
1: 3x Pl-A, 3x Pl-D, 6x Ph-1, 6x Ph-3
1.33: 3x Pl-A, 3x Pl-D, 9x Ph-1, 6x Ph-3
1.5: 6x Pl-A, 3x Pl-D, 12x Ph-1, 6x Ph-3
1.66: 6x Pl-A, 6x Pl-D, 15x Ph-1, 6x Ph-3
2: 9x Pl-A, 9x Pl-D, 15x Ph-1, 9x Ph-3

Deltan

Move Cost
0.33: +2 AWRs
0.5: +4 AWRs
0.66: +6 AWRs
1: +8 AWRs
1.33: +10 AWRs
1.5: +12 AWRs
1.66: +14 AWRs
2: +16 AWRs

Weapons Packages
Move Cost
0.33: 2x Phtn, 1x ADD-12, 3x Ph-1, 2x Ph-3
0.5: 2x Phtn, 2x ADD-12, 3x Ph-1, 2x Ph-3
0.66: 4x Phtn, 2x ADD-12, 4x Ph-1, 6x Ph-3
1: 4x Phtn, 2x ADD-12, 6x Ph-1, 4x Ph-3
1.33: 4x Phtn, 4x ADD-12, 8x Ph-1, 4x Ph-3
1.5: 6x Phtn, 4x ADD-12, 12x Ph-1, 4x Ph-3
1.66: 8x Phtn, 4x ADD-12, 14x Ph-1, 6x Ph-3
2: 10x Phtn, 6x ADD-12, 16x Ph-1, 8x Ph-3

Additional Systems Control: 6

Additional Systems
Control: 6 (1-2), 12 (3-4), 24 (5+)
Probe: 7 (1), 10 (2+)
Lab: 4 (1-2), 8 (3-4), 16 (5+)
Transporter: 3 (1-2), 6 (3-4), 12 (5+)
Tractor: 4 (1-2), 8 (3-4), 16 (5+)
Armor: 12 (1-2), 6 (3-4), 12 (5+)
Hull: 4 (1-3), 8 (4-6), 16 (7-9), 32 (10+)
Cargo: 4 (1-4), 8 (5+)
Hold: 2 (1-2), 4 (3-4), 8 (5-8), 12 (9+)
Shuttlebay: 12 (1), 24 (2), 36 (3+)
Shuttle: 6 (1-2), 12 (3-4), 24 (5+)
Fighter: 16 (1), 8 (2), 16 (3-6), 24 (7-9), 32 (10+)
Barracks: 16 (1), 8 (2+)
Repair: 8 (1), 4 (2-4), 8 (5+)
Warp: 6 (1-2), 12 (3-6), 24 (7+)
Impulse: 6 (1-2), 12 (3-4), 24 (5+)
AWR: 2 (1-2), 4 (3-4), 6 (5-6), 8 (7-8), 12 (9+)
Battery: 4 (1-2), 8 (3-4), 12 (5+)
Ph-1: 4 (1-2), 8 (3-4), 16 (5+)
Ph-2: 6 (1-2), 12 (3-6), 24 (7+)
Ph-3: 2 (1), 4 (2-4), 8 (5-8), 12 (9+)
Pl-D: 4 (1-2), 8 (3-4), 16 (5+)
ADD-12: 3 (1-2), 6 (3-4), 8 (5-6), 12 (7+)
Photon: 10 (1), 20 (2), 32 (3+)
Disruptor: 3 (1), 6 (2), 9 (3-4), 12 (5+)
Pl-F/L: 8 (1), 16 (2), 32 (3+)
Pl-G/S/M: 24 (1), 48 (2), 64 (3+)
Pl-R: 48 (1), 90 (2)
WebCaster: 36 (1), 64 (2)
Fusion Beam: 10 (1-2), 20 (3-6), 32 (7+)
Hellbore: 24 (1-2), 48 (3-4)
ESG With Capacitor: 16 (1), 32 (2), 48 (3+)
PPD: 32 (1), 64 (2)
SFG: 48 (1), 72 (2)
Mauler: 32 (1)
Special Sensor: 30 (1), 40 (2+)
Web Generator: 16 (1), 32 (2), 48 (3+)
Mine Rack: 20 (1), 8 (2+)

CDS 2009-A

WYN are available in the CDS, but only in the form of Auxiliary Ships. Here is an expansion for the Fish Ships
Racial Modifications to Base Package

Move Cost:
.33: +4 Cargo, +1 Shtl
.5: +4 Cargo, +2 Ftr
.66: +5 Cargo, +1 Hull, +2 Ftr
1: +6 Cargo, +1 Tran, +2 Ftr
1.33: +8 Cargo, +1 Tran, +2 Ftr, +2 APR, +1 Btty
1.5: +12 Cargo, +2 Tran, +2 Shtl, +4 Ftr, +2 APR, +2 Btty
1.66: +16 Cargo, +2 Tran, +2 Hull, +2 Shtl, +4 Ftr, +3 APR, +3 Btty
2: +20 Cargo, +4 Tran, +6 Hull, +4 Shtl, +6 Ftr, +4 APR, +4 Btty

Weapons Packages

Move Cost:
.33: x2 Opt, x2 Disr-15, x4 Ph-1, x3 Ph-3
.5: x2 Opt, x2 Disr-22, x5 Ph-1, x3 Ph-3
.66: x4 Opt, x4 Disr-30, x6 Ph-1, x4 Ph-3
1: x4 Opt, x4 Disr-30, x6 Ph-1, x5 Ph-3
1.33: x4 Opt, x4 Disr-30, x7 Ph-1, x6 Ph-3
1.5: x4 Opt, x6 Disr-40, x8 Ph-1, x6 Ph-1
1.66: x5 Opt, x8 Disr-40, x10 Ph-1, x8 Ph-3
2: x6 Opt, x10 Disr-40, x12 Ph-1, x12 Ph-3

Additional Systems
Control: 4 (1-2), 8 (3-4), 16 (5+)
Probe: 14 (1), 28 (2+)
Lab: 3 (1-2), 6 (3-4), 10 (5+)
Transporter: 2 (1-2), 3 (3-4), 6 (5+)
Tractor: 2 (1-2), 3 (3-4), 6 (5+)
Armor: 8 (1-2), 4 (3-4), 8 (5+)
Hull: 1 (1-3), 2 (4-6), 4 (7-9), 8 (10+)
Cargo: 2 (1-4), 5 (5+)
Hold: 3 (1-2), 2 (3-4), 4 (5-8), 8 (9+)
Shuttlebay: 8 (1), 16 (2), 32 (3+)
Shuttle: 3 (1-2), 6 (3-4), 12 (5+)
Fighter: 5 (1), 3 (2), 5 (3-6), 8 (7-9), 16 (10+)
Barracks: 8 (1), 4 (2+)
Repair: 6 (1), 3 (2-4), 6 (5+)
Warp: 4 (1-2), 8 (3-6), 16 (7+)
Impulse: 2 (1-2), 4 (3-4), 8 (5+)
APR: 1 (1-2), 2 (3-6), 4 (7-8), 8 (9+)
Battery: 2 (1-2), 4 (3-4), 8 (5+)
Ph-1: 5 (1-2), 10 (3-4), 20 (5+)
Ph-2: 5 (1-2), 10 (3-6), 20 (7+)
Ph-3: 1 (1), 2 (2-4), 4 (5-8), 8 (9+)
Ph-G: 4 (1), 8 (2), 20 (3-4), 40 (5+)
Pl-D: 6 (1-2), 12 (3-4), 24 (5+)
Opt: 3 (1), 6 (2-4), 9 (5-6), 12 (7-8), 16 (9+)
Photon: 10 (1), 20 (2), 40 (3+)
Disruptor: 3 (1), 6 (2), 9 (3-4), 12 (5+)
Pl-F/L: 12 (1), 24 (2), 36 (3+)
Pl-G/S/M: 16 (1), 32 (2), 48 (3+)
Pl-R: 38 (1), 76 (2)
WebCaster: 38 (1), 76 (2)
Fusion Beam: 10 (1-2), 20 (3-6), 32 (7+)
Hellbore: 24 (1-2), 48 (3-4)
ESG With Capacitor: 8 (1), 16 (2), 24 (3+)
PPD: 40 (1), 80 (2)
SFG: 48 (1), 72 (2)
Mauler: 50 (1)
Special Sensor: 28 (1), 56 (2+)
Web Generator: 24 (1), 36 (2), 54 (3+)
Mine Rack: 20 (1), 6 (2+)

TNG-1

And now the TNG Races;

Cardassian

Base Modification to Racial Package

Move Cost
0.33: +1 Tran, +1 Trac, +2 APR
0.5: +1 Tran, +1 Trac, +2 APR
.66: +1 Tran, +2 Trac, +2 Cargo
1: +1 Tran, +2 Trac, +2 Cargo, +2 Imp
1.33: +2 Tran, +2 Trac, +3 Cargo, +3 Imp
1.5: +2 Tran, +2 Trac, +4 Cargo, +4 Imp
1.66: +3 Tran, +3 Trac, +6 Cargo, +4 Imp, +2 APR, +2 Btty
2: +4 Tran, +4 Trac, +2 Hull, +8 Cargo, +4 Imp, +4 APR, +4 Btty

Base Weapon Package (Ed Note, use Standard SFB Disr-15, 22, 30, 40 and Phtn if you choose, or use Don's Compression Beam and Cardassian Energy Torpedo)

0.33: x1 Phtn, x2 Disr-15, x2 Ph-2, X2 Ph-3
0.5: x1 Phtn, x2 Disr-22, x3 Ph-2, x2 Ph-3
0.66: x2 Phtn, x2 Disr-30, x2 Ph-1, x4 Ph-2, x2 Ph-3
1: x2 Phtn, x4 Disr-30, x4 Ph-1, x4 Ph-2, x4 Ph-3
1.33: x3 Phtn, x5 Disr-30, x8 Ph-1, x2 Ph-2, x6 Ph-3
1.5: x4 Phtn, x6 Disr-40, x10 Ph-1, x4 Ph-2, x8 Ph-3
1.66: x4 Phtn, x8 Disr-40, x10 Ph-1, x6 Ph-2, x12 Ph-3
2: x4 Phtn, x10 Disr-40, x14 Ph-1, x6 Ph-2, x16 Ph-3

Additional Systems
Control: 3 (1-2), 6 (3-4), 12 (5+)
Probe: 16 (1), 32 (2+)
Lab: 4 (1-2), 8 (3-4), 16 (5+)
Transporter: 3 (1-2), 6 (3-4), 12 (5+)
Tractor: 3 (1-2), 6 (3-4), 12 (5+)
Armor: 8 (1-2), 4 (3-4), 8 (5+)
Hull: 6 (1-3), 12 (4-6), 24 (7-9), 48 (10+)
Cargo: 3 (1-4), 6 (5+)
Hold: 3 (1-2), 2 (3-4), 4 (5-8), 8 (9+)
Shuttlebay: 8 (1), 16 (2), 32 (3+)
Shuttle: 4 (1-2), 8 (3-4), 16 (5+)
Fighter: 5 (1), 3 (2), 5 (3-6), 8 (7-9), 16 (10+)
Barracks: 6 (1), 3 (2+)
Repair: 8 (1), 4 (2-4), 8 (5+)
Warp: 4 (1-2), 8 (3-6), 16 (7+)
Impulse: 2 (1-2), 4 (3-4), 8 (5+)
APR: 1 (1-2), 2 (3-6), 4 (7-8), 8 (9+)
Battery: 4 (1-2), 8 (3-4), 16 (5+)
CB: 5 (1-2), 10 (3-4), 20 (5-8), 40 (9+)
CET: 6 (1-4), 12 (5-6), 24 (7-8), 48 (9-12), 60 (13+)
Ph-1: 4 (1-2), 8 (3-4), 16 (5-8), 20 (9+)
Ph-2: 5 (1-2), 10 (3-6), 24 (7-10), 48 (11+)
Ph-3: 1 (1), 2 (2-6), 3 (7-9), 4 (10-13), 6 (14-16), 8 (17+)
Ph-G: 6 (1), 8 (2), 16 (3-4), 24 (5-6), 32 (7-10), 40 (11+)
Pl-D: 9 (1-2), 18 (3-4), 36 (5+)
Opt: 16 (1), 24 (2-4), 32 (5-6), 48 (7-8), 64 (9+)
Photon: 10 (1), 20 (2), 40 (3+)
Disruptor: 3 (1), 6 (2), 9 (3-4), 12 (5+)
Pl-F/L: 18 (1), 36 (2), 72 (3+)
Pl-G/S/M: 24 (1), 48 (2), 96 (3+)
Pl-R: 100 (1), 200 (2)
WebCaster: 38 (1), 76 (2)
Fusion Beam: 10 (1-2), 20 (3-6), 32 (7+)
Hellbore: 24 (1-2), 48 (3-4)
ESG With Capacitor: 10 (1), 20 (2), 30 (3+)
PPD: 18 (1), 36 (2)
SFG: 60 (1), 90 (2)
Mauler: 90 (1)
Special Sensor: 28 (1), 56 (2+)
Web Generator: 38 (1), 57 (2), 76 (3+)
Mine Rack: 20 (1), 6 (2+)

TNG-2

Bajorans

Racial Modifications to Base Hull Package

Move Cost
0.33: +2 APR, +1 Tran, +1 Trac
0.5: +2 Imp, +1 Tran, +1 Trac
0.66: +2 Imp, +2 Tran, +1 Trac
1: +2 Imp, +2 Tran, +2 Trac
1.33: +2 Imp, +2 Btty, +2 Tran, +2 Trac
1.5: +2 Imp, +2 APR, +2 Btty, +2 Tran, +2 Trac
1.66: +4 Imp, +2 APR, +2 Btty, +3 Tran, +3 Trac
2: +6 Imp, +4 APR, +4 Btty, +4 Tran, +4 Trac

Weapons Packages (Can replace CB with Disr or PC at a cost of 1 ea)

Move Cost
0.33: 4x Ph-1, 2x CB
0.5: 4x Ph-1, 4x CB, 4x Ph-3, 1x Phtn
0.66: 6x Ph-1, 4x CB, 4x Ph-3, 2x Phtn
1: 8x Ph-1, 4x CB, 4x Ph-3, 4x Phtn
1.33: 9x Ph-1, 5x CB, 6x Ph-3, 5x Phtn
1.5: 12x Ph-1, 6x CB, 6x Ph-3, 6x Phtn
1.66: 14x Ph-1, 8x CB, 8x Ph-3, 8x Phtn
2: 16x Ph-1, 10x CB, 12x Ph-3, 10x Phtn

Additional Systems

Control: 5 (1-2), 10 (3-4), 20 (5+)
Probe: 8 (1), 12 (2+)
Lab: 4 (1-2), 8 (3-4), 16 (5+)
Transporter: 3 (1-2), 6 (3-4), 12 (5+)
Tractor: 3 (1-2), 6 (3-4), 12 (5+)
Armor: 8 (1-2), 4 (3-4), 8 (5+)
Hull: 2 (1-3), 4 (4-6), 8 (7-9), 12 (10+)
Cargo: 4 (1-4), 8 (5+)
Hold: 3 (1-2), 6 (3-4), 12 (5-8), 18 (9+)
Shuttlebay: 6 (1), 12 (2), 20 (3+)
Shuttle: 4 (1-2), 8 (3-4), 16 (5+)
Fighter: 6 (1), 3 (2), 8 (3-6), 10 (7-9), 20 (10+)
Barracks: 20 (1), 10 (2+)
Repair: 16 (1), 8 (2-4), 16 (5+)
Warp: 10 (1-2), 20 (3-6), 40 (7+)
Impulse: 3 (1-2), 6 (3-4), 12 (5+)
APR: 6 (1-2), 12 (3-4), 24 (5+)
Battery: 2 (1-2), 4 (3-4), 8 (5+)
Ph-1: 4 (1-2), 8 (3-4), 16 (5+)
Ph-2: 6 (1-2), 12 (3-6), 24 (7+)
Ph-3: 1 (1), 2 (2-4), 4 (5-10), 8 (11+)
AFD: 5 (1-2), 10 (3-4), 30 (5+)
Photon: 8 (1), 16 (2), 24 (3+)
Disruptor: 5 (1), 10 (2), 20 (3-4), 30 (5+)
Pl-F/L: 14 (1), 28 (2), 42 (3+)
Pl-G/S/M: 30 (1), 60 (2), 100 (3+)
Pl-R: 80 (1), 160 (2)
WebCaster: 42 (1), 84 (2)
Fusion Beam: 10 (1-2), 20 (3-6), 32 (7+)
Hellbore: 26 (1-2), 52 (3-4)
ESG With Capacitor: 20 (1), 40 (2), 64 (3+)
PPD: 48 (1), 72 (2)
SFG: 48 (1), 72 (2)
Mauler: 72 (1)
Special Sensor: 40 (1), 60 (2+)
Web Generator: 24 (1), 48 (2), 72 (3+)
Mine Rack: 16 (1), 6 (2+)

TNG-3

Ferengi

Racial Modifications to Base Hull Package

Move Cost
0.33: +1 Tran-F, +1 TS, +3 Cargo
0.5: +1 Tran-F, +2 TS, +4 Cargo
0.66: +2 Tran-F, +2 TS, +6 Cargo, +1 Control, +1 Lab, +2 Hull
1: +2 Tran-F, +2 TS, +12 Cargo, +1 Control, +2 Lab, +6 Hull
1.33: +3 Tran-F, +3 TS, +14 Cargo, +1 Control, +2 Lab, +8 Hull
1.5: +4 Tran-F, +4 TS, +16 Cargo, +2 Control, +3 Lab, +12 Hull
1.66: +5 Tran-F, +5 TS, +20 Cargo, +3 Control, +4 Lab, +16 Hull
2: +6 Tran-F, +6 TS, +24 Cargo, +5 Control, +1 Probe, +6 Lab, +24 Hull

Weapons Packages

Move Cost
0.33: 2x Ph-1, 2x Disr-15, 1x Stat, 2x Opt
0.5: 4x Ph-1, 2x Disr-22, 2x Stat, 2x Opt, 2x Opt-W
0.66: 4x Ph-1, 4x Disr-30, 2x Stat, 3x Opt, 2x Opt-W
1: 6x Ph-1, 6x Disr-30, 2x Stat, 4x Opt, 2x Opt-W
1.33: 8x Ph-1, 8x Disr-30, 3x Stat, 5x Opt, 2x Opt-W
1.5: 12x Ph-1, 12x Disr-40, 4x Stat, 6x Opt, 4x Opt-W
1.66: 14x Ph-1, 14x Disr-40, 7x Stat, 7x Opt, 4x Opt-W
2: 16x Ph-1, 16x Disr-40, 8x Stat, 8x Opt, 6x Opt-W

Additional Systems

Control: 4 (1-2), 8 (3-4), 16 (5+)
Probe: 8 (1), 12 (2+)
Lab: 4 (1-2), 8 (3-4), 16 (5+)
Transporter: 2 (1-2), 4 (3-4), 8 (5+)
Transporter-F: 3 (1), 6 (2-4), 12 (5+)
Tractor: 2 (1-3), 4 (4-6), 8 (7+)
Tractor-Stasis: 8 (1), 16 (2), 32 (3+)
Armor: 4 (1-2), 2 (3-4), 4 (5+)
Hull: 1 (1-3), 2 (4-6), 4 (7-9), 8 (10+)
Cargo: 2 (1-4), 4 (5+)
Hold: 2 (1-2), 4 (3-6), 8 (7-16), 16 (17+)
Shuttlebay: 4 (1), 8 (2), 16 (3+)
Shuttle: 4 (1-2), 8 (3-4), 16 (5+)
Fighter: 9 (1), 3 (2), 8 (3-6), 16 (7-9), 24 (10+)
PO: 4 (1), 8 (2-4), 12 (5+)
NWO: 2 (1-2), 4 (3-6), 8 (7+)
Barracks: 24 (1), 12 (2+)
Repair: 8 (1), 4 (2-4), 8 (5+)
Warp: 2 (1-2), 4 (3-6), 8 (7+)
Impulse: 3 (1-2), 6 (3-4), 12 (5+)
APR: 4 (1-2), 8 (3-4), 16 (5+)
Battery: 2 (1-2), 4 (3-4), 8 (5+)
Ph-1: 4 (1-2), 8 (3-6), 16 (5+)
Ph-2: 4 (1-2), 8 (3-6), 20 (7+)
Ph-3: 1 (1-4), 2 (5-8), 4 (9+)
Photon: 10 (1), 20 (2), 32 (3+)
Disruptor: 3 (1), 6 (2), 9 (3-4), 12 (5+)
Drone: 4 (1), 8 (2), 12 (3-6), 24 (7+)
Pl-F/L: 10 (1), 20 (2), 32 (3+)
Pl-G/S/M: 24 (1), 48 (2), 64 (3+)
Pl-R: 42 (1), 84 (2)
Static: 6 (1), 12 (2-4), 24 (5+)
WebCaster: 40 (1), 80 (2)
Fusion Beam: 12 (1-2), 24 (3-6), 48 (7+)
Hellbore: 24 (1-2), 48 (3-4)
ESG With Capacitor: 12 (1), 24 (2), 36 (3+)
PPD: 24 (1), 48 (2)
SFG: 36 (1), 64 (2)
Mauler: 56 (1)
Special Sensor: 40 (1), 60 (2+)
Web Generator: 32 (1), 48 (2), 64 (3+)
Mine Rack: 20 (1), 8 (2+)
Opt: 2 (1), 4 (2), 6 (3-4), 8 (5-6), 12 (7+)